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Level Little Blind Big Blind Increase Interval
Level 1 50 100 20 Min*
Level 2 100 200 20 Min*
Level 3 200 400 20 Min*
Level 4 300 600 15 Min*
Level 5 400 800 15 Min*
 
BREAK
1st Break: 10 Min.
Color Up
Convert all White & Red Chips to Blue & Green
Keep it simple and round*** up any extra chips
 
Level 6 500 1,000 20 Min*
Level 7 1,000 2,000 20 Min*
Level 8 1,500 3,000 20 Min*
 
3 HOUR MARK
BLINDS INCREASE BY 1,000
 
BREAK
2nd Break: 10 Min.
Color Up
Convert all Blue to Green & Black
Keep it simple and round*** up any extra chips
 
Level 9 2,000 4,000 20 Min*
Level 10 3,000 6,000 20 Min*
Level 11 4,000 8,000 20 Min*
 
4 HOUR MARK
BLINDS INCREASE BY 2,000
 
Level 12 6,000 12,000 20 Min*
Level 13 8,000 16,000 20 Min*
Level 14 10,000 20,000 20 Min*
 
5 HOUR MARK
INCREASE BLINDS BY 5,000
 
BREAK
3rd Break: 10 Min.
Color Up
Convert all Blue & Green to Black
Keep it simple and round*** up any extra chips
 
Level 15 15,000 30,000 15~20 Min*
Level 16 20,000 40,000 15~20 Min*
Level 17 25,000 50,000 15~20 Min*
 
*The blinds:
Increased approximately every 20 minutes for the first 6 rounds and then 15~20 minutes for remaining. We say approximately because this gives the bar the ability to either speed up play by increasing the blinds at a faster rate or slow down play by increasing the time in which the blinds will go up. This is at each bars discretion, remember they need to complete each tournament in approx 2.5 to 3 hours.
 
 
***Rounding Up Chips:
Keep it as simple as possible and round up the chips, don't worry about racing off chips.

For example if you are coloring up to Blues (500's) & Greens (1,000's), then have you players put their Whites (50's) & Red's (100's) into stacks of 500 and 1,000. If a player has 1,700 in chips then give them 2,000 in blue's and green's. If they have 3,050 (in reds & whites) they get the bounus to 3,500 (don't round down) in chips. If they are dead even (example: 1,000 or 3,500) then they only get 1,000 or 3,500 in blues and greens.